Wednesday, February 4, 2009

Beyond the Black Door (Black Death Publishing)

Editing, layout and organization are hopeless. It was written for 3e, and barely edited to fit 4e. Not to mention that whole 3e stat-blocks were left in there. This is really a poor excuse of a 4e adventure, and if I was American, I would sue to get my $5 back, not to mention compensation for the time I spent reading it. Actually, you can barely call BtBD an adventure. More like a railroad where the DM reads for 10 minutes, describing what happens and what the players decide to do (without asking, of course) then tells players to roll initiative. After the fight, the railroad continues. Seriously, this is the worst piece of crap I have ever seen. It makes adventures like Old Rock Tower look like masterpieces of ingenuity and quality.
Rating: [This product is not even good enough to get one star]


  1. Methinks you are whining overmuch. This adventure has since been re-worked and tweaked. The PCs are caught in a gate trap and arrive on the plane of Acheron, where the ONLY way out is through the cavern of Cerberus. In order to be true to the myth, the limited options have to be observed.
    As a DM, you should be able to use this entire product, (even with the original layout), having an advenuture that is detailed and very descriptive. If you don't appreciate detailed descriptions, that is your problem. It also has both 3.5 and 4e monster/npc stats for flexibility in use.
    If $5 is too much for you to pay, it has since been lowered. Giving it 0 stars is a ridiculous rating. Perhaps you work on behalf of the Big Publishers and look down your nose at those who have a different idea and the boldness to put it out for morons to critisize!

  2. I am sorry that you did not like the objectivity of my review.


  3. You could try to look at the updated version. Contact me and I will send one for free.